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I am called Derin. The mad scientist. If you're looking for my fanfic, most of it is archived here: archiveofourown.org/users/Derin/works . If you're looking for reviews in my Great Animorphs Fanfic Review, they are here: http://derinthemadscientist.tumblr.com/post/96097266630/the-road-so-far . If you're looking for fanfic that does not yet exist, my askbox is open. If you're not looking for fanfic... hi, I guess?
Posted on 30th Sep at 3:17 PM, with 5 notes

the-brilliant-loser:

derinthemadscientist:

What system would people recommend I run for friends who are completely new to tabletop rpgs and have only done freeform fan rp before? DnD-type games are way too limiting and technical; FATE-type games are so freeform that they can easily confuse new people. I’m thinking nWoD?

nWoD, and aberrant all work pretty well for new players in my experience. Maybe scion if they like the genre. Basically any white wolf game should work well enough.

nWoD is my winner so far, but I still haven’t entirely ruled out Mutants and Masterminds. The sticker is that Mutants and Masterminds would require extremely careful party selection because it’s inherently so goddamn broken, which is a problem because the superhero genre is a tough sell. (That and the dice system has the worst probability curves ever.)

I’ve had potential party members reject Vampire out of hand which is a pity because I think that’s a great setting for newbies (the vampire stereotypes used are well-known and easy to identify for people who haven’t rped before in my opinion), but I’ll look through Werewolf and Hunter and maybe consider those.

I’ve never tried Aberrant; not a huge fan of d20s but it’s hard to deny that they’re generally easy to grasp and if Mutants and Masterminds is on the list then Aberrant could probably do the same stuff better. I’ll check it out.

Posted on 30th Sep at 3:09 PM, with 6 notes
octagoncalibrator:

derinthemadscientist:

the-brilliant-loser:

derinthemadscientist:

GURPS? For newbies? Are you sure? I find GURPS off-putting and I love numbers. GURPS is number-glitch customisation hell. I mean it’s possible to develop systems within it that aren’t but that’s an absurd amount of work.

GURPS does not work for newbies! Not at all. I tried it a few times and its not great, It can be the most intimidating game just because of how much skills and such are in the game. Limiting these makes it less intimidating but also kind of ruins the point of gurps.

GURPS is the Unix of game systems — the versatility is excellent for people who know what they’re doing, but for those who don’t it needs to be put under so many layers that you may as well be playing a different system that specifically caters to what you’re trying to do.
(Don’t tell my Unix friends I said that.)

Funny, as far as I can tell you just described Windows. :

No Windows comes with the super-limited version as the default, it’s more like one of those overly simplistic systems that you have to break to get advanced usage out of. 
Mac is DnD 4th ed.
View high resolution

octagoncalibrator:

derinthemadscientist:

the-brilliant-loser:

derinthemadscientist:

GURPS? For newbies? Are you sure? I find GURPS off-putting and I love numbers. GURPS is number-glitch customisation hell. I mean it’s possible to develop systems within it that aren’t but that’s an absurd amount of work.

GURPS does not work for newbies! Not at all. I tried it a few times and its not great, It can be the most intimidating game just because of how much skills and such are in the game. Limiting these makes it less intimidating but also kind of ruins the point of gurps.

GURPS is the Unix of game systems — the versatility is excellent for people who know what they’re doing, but for those who don’t it needs to be put under so many layers that you may as well be playing a different system that specifically caters to what you’re trying to do.

(Don’t tell my Unix friends I said that.)

Funny, as far as I can tell you just described Windows. :

No Windows comes with the super-limited version as the default, it’s more like one of those overly simplistic systems that you have to break to get advanced usage out of.

Mac is DnD 4th ed.

Posted on 30th Sep at 2:03 PM, with 36,664 notes

thefreckledavantgardegoober:

mysticmisfit89:

Meanwhile, in prehistoric Canada…..

No no, you don’t understand, moose really do get that big. Take it from a Canadian. I’ve seen that bullshit in person. Scary as all heck.

Okay you guys need to back the fuck off Australia’s wildlife. We might have stupid mammals and dominate the venemous snakes list but we don’t have THAT.

Posted on 30th Sep at 1:59 PM, with 141,692 notes

goldenclitoris:

*gets job as a stripper* *gets on stage in 3000 sweaters*
Get ready for some all night entertainment

That’s a high-stakes escapology act I would totally pay to see that

Posted on 30th Sep at 1:56 PM, with 6 notes
the-brilliant-loser:

derinthemadscientist:

GURPS? For newbies? Are you sure? I find GURPS off-putting and I love numbers. GURPS is number-glitch customisation hell. I mean it’s possible to develop systems within it that aren’t but that’s an absurd amount of work.

GURPS does not work for newbies! Not at all. I tried it a few times and its not great, It can be the most intimidating game just because of how much skills and such are in the game. Limiting these makes it less intimidating but also kind of ruins the point of gurps.

GURPS is the Unix of game systems — the versatility is excellent for people who know what they’re doing, but for those who don’t it needs to be put under so many layers that you may as well be playing a different system that specifically caters to what you’re trying to do. 
(Don’t tell my Unix friends I said that.)
View high resolution

the-brilliant-loser:

derinthemadscientist:

GURPS? For newbies? Are you sure? I find GURPS off-putting and I love numbers. GURPS is number-glitch customisation hell. I mean it’s possible to develop systems within it that aren’t but that’s an absurd amount of work.

GURPS does not work for newbies! Not at all. I tried it a few times and its not great, It can be the most intimidating game just because of how much skills and such are in the game. Limiting these makes it less intimidating but also kind of ruins the point of gurps.

GURPS is the Unix of game systems — the versatility is excellent for people who know what they’re doing, but for those who don’t it needs to be put under so many layers that you may as well be playing a different system that specifically caters to what you’re trying to do.

(Don’t tell my Unix friends I said that.)

Posted on 30th Sep at 1:40 PM, with 6 notes
GURPS? For newbies? Are you sure? I find GURPS off-putting and I love numbers. GURPS is number-glitch customisation hell. I mean it’s possible to develop systems within it that aren’t but that’s an absurd amount of work.
View high resolution

GURPS? For newbies? Are you sure? I find GURPS off-putting and I love numbers. GURPS is number-glitch customisation hell. I mean it’s possible to develop systems within it that aren’t but that’s an absurd amount of work.

Posted on 30th Sep at 12:33 PM, with 5 notes

What system would people recommend I run for friends who are completely new to tabletop rpgs and have only done freeform fan rp before? DnD-type games are way too limiting and technical; FATE-type games are so freeform that they can easily confuse new people. I’m thinking nWoD?

Posted on 30th Sep at 11:55 AM, with 6 notes

contemplatingthesnails:

sometimes when im feeling down i just think of how badly organised the yeerk empire’s power structure is and laugh 

Be fair, they had world peace until 30 years ago. The very concept of even needing a military is new to them.

Posted on 30th Sep at 11:34 AM, with 590 notes
camwyn:

buggirl:

Wishing people would decorate for Halloween every day of the year!

NGL, my first thought was “Is this Australia?”
View high resolution

camwyn:

buggirl:

Wishing people would decorate for Halloween every day of the year!

NGL, my first thought was “Is this Australia?”

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